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Master Creating Optimized Sci-Fi Space Station Door In MAYA 2024 and Substance 3D Painter

Master Creating Optimized Sci-Fi Space Station Door In MAYA 2024 and Substance 3D Painter



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https://i124.fastpic.org/big/2024/0928/7c/b4354eacbbb05b131e1f1241d7c1f87c.jpeg
Free Download Master Creating Optimized Sci-Fi Space Station Door In MAYA 2024 and Substance 3D Painter
Navid Valizadeh | Duration: 8 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 8,60 GB | Language: English
In this tutorial we are going to make a high quality prop from "Fort Solis" game in MAYA 2024 and Substance 3D painter and in 8hr Unnarated tutorial you will learn how to model a high quality game asset texture it using Substance Painter and finally rendering with Marmoset Toolbag 4.
General Covered Steps
• Modeling inside MAYA 2024

• UV unwrapping inside Maya
• Preparing Model for Texturing Process and Exporting to Painter
• Creating Material Exact Like the reference inside Substance 3D Painter
• Making lighting and Material inside Marmoset Toolbag4 for Rendering
Main Features
• Modeling and UV mapping fully inside Maya
• Texturing Completely inside Popular Substance 3D Painter
• Rendering With Popular Marmoset Toolbag 4
• Creating a High Poly Modern Game Prop from Scratch
• 8 Hour Unnarrated Video Content
• Learning hard surface techniques from a industry skilled artist
• Reference took from FORT SOLIS game
• Problem Solving
• Step by Step workflow
• Standard Creating prop workflow
• Start from Scratch
• Each Phase of Creating Categorized
Homepage
https://www.artstation.com/marketplace/p/VmP9B/master-creatingoptimized-sci-fi-space-station-door-in-maya-2024-and-substance-3d-painter

Notes:-----> Peeplink is contains links backup file | Please help me share archive to network social . Thanks you so much !

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  • Добавлено: 28/09/2024
  • Автор: OneDDL
  • Просмотрено: 1
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Общий размер публикации: 8,62 ГБ
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