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Lua Scripting Mastery: Learn Lua From Scratch
Published 10/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 248.86 MB | Duration: 0h 52m
Master the Essentials of Lua and Build Your Own Applications from Ground Zero
What you'll learn
Understand the basic syntax and structure of Lua programming.
Write Lua scripts for automation and small-scale projects.
Utilize Lua's powerful table functionality for data management.
Integrate Lua with other programming environments and platforms.
Requirements
No prior programming experience is required.
A desire to learn a lightweight and flexible scripting language.
Description
This course is designed to teach you the fundamentals of Lua programming, starting from the basics and progressing towards more advanced concepts. Whether you are new to programming or an experienced developer, you will gain the necessary skills to use Lua in real-world applications. We will guide you step-by-step through Lua's syntax, control structures, and its powerful table features, preparing you for various Lua-based projects. Join us to discover how Lua is used in game development, embedded systems, and scripting. In addition to covering basic syntax and tables, this course will delve into error handling, file input/output operations, and metatables-key concepts for advanced Lua programming. While this course does not specifically focus on game engines like Roblox or Love2D, it will provide you with a strong foundation in Lua, which is widely used in game development and other software environments. By practicing with real-world examples and hands-on exercises, you'll not only build Lua scripts but also enhance your problem-solving skills. The course will also introduce the use of Lua in automation, allowing you to automate repetitive tasks or create simple tools with ease. By the end of this course, you will be confident in writing Lua scripts and integrating Lua with other programming environments.
Overview
Section 1: Introduction
Lecture 1 Variables and Data Types Basics
Lecture 2 Control Flow with If-Else Statements
Lecture 3 For Loops: Repeating Tasks
Lecture 4 Functions: Defining and Calling
Lecture 5 Local and Global Variables
Lecture 6 Math Operations and Precedence
Lecture 7 String Manipulation Basics
Lecture 8 Working with Booleans
Lecture 9 Nested If Statements
Lecture 10 While Loops
Section 2: Beginner Level
Lecture 11 Table Sorting Techniques
Lecture 12 Writing Custom Functions
Lecture 13 Recursion: Calling Functions within Themselves
Lecture 14 Basic Object-Oriented Concepts
Lecture 15 Understanding Nil Values
Lecture 16 Working with Arrays
Lecture 17 Table Insertion and Removal
Lecture 18 Handling Strings with Pattern Matching
Lecture 19 Using Comments to Document Code
Lecture 20 Function Arguments and Parameters
Section 3: Intermediate Level
Lecture 21 Using Break in Loops
Lecture 22 Handling Multiple Return Values
Lecture 23 Using Tables as Stacks
Lecture 24 Splitting and Joining Strings
Lecture 25 Using and Modifying Math Libraries
Lecture 26 Combining Tables
Beginners interested in learning their first programming language.,Developers looking to expand their skillset with Lua for game development or embedded systems.
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