This is an intermediate tutorial geared towards people with a basic understanding of how to navigate and use Substance painter at a basic level.
Here's what's included
- ~12 hours of narrated texturing with my thought process and revisions
- My model that you can load into any version of painter you wish (im using 9.0 but this can be followed in any version)
- A couple of stencils that are used
- My pur ref File
- My stripes that are used for the wood
- All of the Normals and AO maps needed to texture (I bake curvature, ID, etc inside painter)