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M6 Archviz Masterclass In 3Ds Max & Corona Render
Published 10/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 23.65 GB | Duration: 26h 0m
Learn a proper workflow to create stunning renders from scratch
What you'll learn
Learn How to Create clean model for architecture, interior and landscape.
Manage vegetation and landscape distribution, and control big scenes.
Understand how to create and mix different lighting moods.
Be able to create great camera compositions and photographic renders.
Understand the behavior of materials and how to create, mix and blend any kind of material.
Control files settings to get the maximum quality.
Requirements
very basic knowledge of 3ds max, at least software interface.
Description
In this Masterclass, you will learn our process and workflow in studio m6 for creating amazing renders. We have already helped 600+ students to shortcut their visualization journey, enhance their skills, get paid more, and reach great results in a short time. Our comprehensive curriculum covers all the necessary techniques and tools step by step to create stunning renders. Starting from modeling architecture, interior, and landscape, you will master framing with camera composition and photographic effects, explore different lighting moods and scenarios, delve into materials creation and layering techniques, and optimize render settings for the best outcomes. You'll refine your artistic vision and develop a signature style that sets you apart in the competitive world of architectural visualization. Whether you're a beginner looking to enter the field or a seasoned professional aiming to refine your craft, this Masterclass equips you with the knowledge and practical experience to excel in creating compelling visualizations that resonate with clients and audiences alike.By the end of this course, you will have the confidence and skills to produce professional-grade renders that captivate and impress, ensuring your work stands out in the industry and attracts lucrative opportunities. Let's start this journey together as soon as you can.
Overview
Section 1: 00_INTRODUCTION
Lecture 1 00_Intro
Lecture 2 Introduction
Lecture 3 00_Workflow
Lecture 4 01_Refrerences
Lecture 5 02_Starting point
Lecture 6 03_Connection & details analysis
Section 2: MOST USED TOOLS
Lecture 7 01_Align
Lecture 8 02_Snap
Lecture 9 03_FFD
Lecture 10 04_Chamfer
Lecture 11 05_Enable Shapes in render
Lecture 12 06_Sweep
Lecture 13 07_Lattice
Lecture 14 08_Edit poly
Lecture 15 09_Slices
Lecture 16 10_Arch openings
Section 3: TBH / INTERIOR MODELING
Lecture 17 00_TBH Analysis
Lecture 18 01_Autocad units
Lecture 19 02_Autocad Cleaning
Lecture 20 03_Importing Autocad file
Lecture 21 04_Extruding Walls
Lecture 22 05_Floor & Ceiling
Lecture 23 06_Floor Generator & Skirting
Lecture 24 07_False Ceiling
Lecture 25 08_Main Camera
Lecture 26 09_Windows
Lecture 27 10_Doors & Relink Bitmaps
Lecture 28 11_Base model refinement
Lecture 29 12_Furniture & Accessories
Lecture 30 00_Importing Autocad
Lecture 31 01_Walls, Floor & Ceiling
Lecture 32 02_Openings
Lecture 33 03_Main Cameras
Lecture 34 04_Windows
Lecture 35 05_Frames On Wall
Lecture 36 06_Doorway Frames
Lecture 37 07_Wall Design
Lecture 38 08_Ceiling & Flooring
Lecture 39 09_Furniture & Accessories
Section 4: PENTHOUSE / INTERIOR MODELING
Lecture 40 01_Importing Autocad
Lecture 41 02_Flooring & Ceiling
Lecture 42 03_Stairs
Lecture 43 04_Random Floor Pattern
Lecture 44 05_Wall Tiles
Lecture 45 06_Main Door
Lecture 46 07_Curtain Wall & Reference Camera
Lecture 47 08_Glass Handrail
Lecture 48 09_Fireplace
Lecture 49 10_Pins Wall
Lecture 50 11_Spotlights
Lecture 51 12_Furniture & Accessories
Section 5: CONCEPT SPACE / INTERIOR MODELING
Lecture 52 01_Main Space
Lecture 53 02_Openings
Lecture 54 03_Furniture & Accessories
Section 6: BEACH HOUSE / EXTERIOR MODELING
Lecture 55 00_Exterior Project
Lecture 56 01_Importing Ground Floor
Lecture 57 02_Ground Floor Walls
Lecture 58 03_Columns & Partitions
Lecture 59 04_Define Gf Openings
Lecture 60 05_Stairs
Lecture 61 06_Flooring & Entrance Levels
Lecture 62 07_Outdoor Levels
Lecture 63 08_Border & Ground
Lecture 64 09_Pool Area
Lecture 65 10_Steps Inside Pool
Lecture 66 11_Outdoor Partitions & Tv Wall
Lecture 67 12_Ground Floor Ceiling
Lecture 68 13_First Floor Walls
Lecture 69 14_First Floor Adjustments
Lecture 70 15_Roof Level
Lecture 71 16_Sliding Windows & Doors
Lecture 72 17_Fixed Windows
Lecture 73 18_Details For The House
Lecture 74 19_Entrance Area
Lecture 75 20_Platform FloorGen
Lecture 76 21_Furniture & Accessories
Section 7: ENVIRONMENT / LANDSCAPE
Lecture 77 01_Pool Modeling
Lecture 78 02_Ground Layers
Lecture 79 03_Noise Deformation
Lecture 80 04_Displace Deformation
Lecture 81 05_Paint Deformation
Lecture 82 06_Soft Selection Deformation
Lecture 83 07_Quixel Overview
Lecture 84 08_Export From Quixel
Lecture 85 09_Corona VFB Overview
Lecture 86 10_Corona Converter
Lecture 87 11_Corona Proxy
Section 8: SCATTERING TOOLS / FOREST PACK / CORONA SCATTER
Lecture 88 01_Apply ForestPack
Lecture 89 02_Forest Pack Geometry
Lecture 90 03_Forest Pack Distribution
Lecture 91 04_Forest Pack Camera
Lecture 92 05_Forest Pack Surfaces
Lecture 93 06_Forest Pack Transform
Lecture 94 07_Forest Pack Exclude Areas
Lecture 95 08_Forest Pack Adding Layers
Lecture 96 09_Forest Pack Add Spline Projection
Lecture 97 10_Forest Pack Adding Details
Lecture 98 11_FP Test Render
Lecture 99 12_FP On Spline
Lecture 100 13_FP Items Editor
Lecture 101 14_FP Along Path
Lecture 102 15_FP Built in Library
Lecture 103 16_FP Green Walls
Section 9: FRAMING / CAMERA
Lecture 104 01_Add Main Camera
Lecture 105 02_Camera Movements
Lecture 106 03_Adjust Verticality
Lecture 107 04_Clear View
Lecture 108 05_Image Ratio
Lecture 109 06_Composition
Lecture 110 07_References
Lecture 111 08_Natural & Artificial Framing
Lecture 112 09_Frame Sides
Lecture 113 10_Image Composition Helper
Lecture 114 11_Camera Object Visibility
Lecture 115 12_Visible to Camera
Lecture 116 13_Close Ups
Lecture 117 14_Depth Of Field
Lecture 118 15_Motion Blur
Lecture 119 16_2D Pan Zoom Mode
Section 10: LIGHTING
Lecture 120 01_LIGHTING KEYWORDS
Lecture 121 02_START WITH NATURAL LIGHT
Lecture 122 03_OVERCAST MOOD
Lecture 123 04_BALANCE BETWEEN NATURAL & ARTIFICIAL LIGHT
Lecture 124 05_SUNLIGHT MOOD
Lecture 125 06_SUNSET MOOD
Lecture 126 07_BLUE HOUR MOOD
Lecture 127 08_WHY OVERRIDE MATERIAL
Lecture 128 09_ALL CORONA LIGHTS
Lecture 129 10_CORONA SUN & SKY SUNLIGHT MOOD
Lecture 130 11_OVER EXPOSED AREAS
Lecture 131 12_CORONA SKY OPTIONS
Lecture 132 13_LIGHTMIX
Lecture 133 14_CORONA SKY OVERCAST MOOD
Lecture 134 15_SELECT FROM LIGHTMIX & LOCK RENDER TO VIEW
Lecture 135 16_CORONA SUN OPTIONS
Lecture 136 17_BLOOM & GLARE
Lecture 137 18_BACKGROUND ON CORONA LIGHT MATERIAL
Lecture 138 19_CORONA POST
Lecture 139 20_ 4 MOODS USING SUN & SKY
Lecture 140 21_HDRI LIGHTING & DAY LIGHT
Lecture 141 22_HDRI LIGHTING & SUNSET MOOD
Lecture 142 23_HDRI LIGHTING & BLUE HOUR MOOD
Lecture 143 24_HDRI LIGHTING & OVERCAST MOOD
Lecture 144 25_MULTIPLE HDRIS
Lecture 145 26_ARTIFICIAL CORONA LIGHTS OPTIONS
Lecture 146 27_RECTANGLE LIGHT & DIRECTIONALITY
Lecture 147 28_DISK LIGHT & IES
Lecture 148 29_SPOTLIGHTS BLOOM & GLARE
Lecture 149 30_FLOOR LAMP & DIRECTIONALITY
Lecture 150 31_PENDANT LIGHT & FAKE IES
Lecture 151 32_ADD DETAILED HIGHLIGHTS
Lecture 152 33_NATUARAL & ARTIFICIAL BALANCE
Lecture 153 34_SAVE & LOAD LIGHTMIX CONFIGRATIONS
Lecture 154 35_CREATE DIFFERENT MOODS FROM 1 HDRI
Lecture 155 36_LIGHTING ANALYSIS
Lecture 156 37_LIGHTING PATTERN
Lecture 157 38_FOG EFFECT
Section 11: MATERIALS
Lecture 158 01_MATERIAL EDITOR OVERVIEW
Lecture 159 02_MATERIALS BASIC OPTIONS
Lecture 160 03_GLOSSINESS & IOR VALUE
Lecture 161 04_METAL MATERIAL
Lecture 162 05_MIX IN BUMP
Lecture 163 06_MIX FOR WALL TEXTURE
Lecture 164 07_COMPOSITE MAP
Lecture 165 08_IMPORT POLIIGON MATERIAL
Lecture 166 09_ADJUSTMENTS ON A READY TO USE MATERIALS
Lecture 167 10_ADD COMPOSITE ON CONCRETE MATERIAL
Lecture 168 11_ADD COLORED TEXTURE USING COMPOSITE
Lecture 169 12_CHANGE ANY MATERIAL COLOR
Lecture 170 13_INTERIOR HDRI FOR TEST
Lecture 171 14_MIRROR MATERIAL
Lecture 172 15_CLEAR GLASS MATERIAL
Lecture 173 16_TINTED GLASS MATERIAL
Lecture 174 17_CORONA LAYERED STREET X WATER
Lecture 175 18_ADD MORE LAYERS TO CORONA LAYERED MATERIAL
Lecture 176 19_QUIXEL DECALS
Lecture 177 20_UVW RANDOMIZER AND MULTIMAP OVERVIEW
Lecture 178 21_UVW RANDOMIZER ON SEPARATE OBJECTS
Lecture 179 22_CORONA MULTIMAP ON SEPARATE OBJECTS
Lecture 180 23_UVW RANDOMIZER ON FLOOR GENERATOR
Lecture 181 24_MULTIMAP ON FLOOR GENERATOR
Lecture 182 25_ADD MORE TEXTURE IN ONE FLOOR USING MULTIMAP
Lecture 183 26_CORONA AO
Lecture 184 27_CORONA ROUND EDGES
Lecture 185 28_NOISE TO DEFORM WALL MATERIALS
Lecture 186 29_POOL WATER MATERIAL WITHOUT TILES
Lecture 187 30_POOL WATER MATERIAL WITH TILES
Lecture 188 31_WATER CAUSTICS EFFECT
Section 12: RENDERING / Render Settings
Lecture 189 01_Resolution & Quality
Lecture 190 02_Test Render
Lecture 191 03_Stop & Cancel Render
Lecture 192 04_Resume Last Render
Lecture 193 05_Resume File
Lecture 194 06_Region Render
Lecture 195 07_Render Hidden Lights
Lecture 196 08_Render Selected
Lecture 197 09_Default Options
Lecture 198 10_Distributed Rendering
Lecture 199 11_Render Elements
Lecture 200 12_Saving Formats
Lecture 201 13_Cxr & Exr
Lecture 202 14_Automatic Saved Cxr
Lecture 203 15_Batch Render
Section 13: QUIXEL BRIDGE SETUP
Lecture 204 Quixel Bridge Setup
Beginner architects, interior designers who wants to take their visualization skills to a professional level and shortcut years of trial and error
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