https://i124.fastpic.org/big/2025/0106/00/5e133994d1ead9bb05a2b26723288b00.jpeg
Free Download Creating Game-Ready Weapons Using Blender & Substance Painter
Sam Coppola | Duration: 38:18 h | Video: H264 2560x1440 | Audio: AAC 44,1 kHz 2ch | 48,1 GB | Language: English
Learn how a professional weapon artist works when creating high quality game-ready weapons. In this course you will learn from start to finish how to create a high quality game-ready weapon including everything from ref gathering, Creating High and Low Poly, UV Unwrapping, Baking/Texturing and Rendering.
This course will cover the entire process of creating gam-ready weapons which includes topics like:
• Project planning and gathering references.
• Creating the High Poly version of our weapon & sight
• Creating the Low Poly version of our weapon
• Creating optimized UV's
• Baking our weapon
• Texturing our weapon
• Final rendering
Homepage: https://fasttracktutorials.com/tutorial_single/1910
Notes:-----> Peeplink is contains links backup file | Please help me share archive to network social . Thanks you so much !